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First own demo: Commercially Attractive

At this years revision, some nice people and I had the idea to do something with the fantasy console Pico-8. So I had roughly 3 months to learn how to code proberly, or at least to an extend to be able to let things move a bit...


This is not a comeback. This is a reboot.

About a few years ago I closed my personal blog in German about cyberpunk, books, boardgames and technology. But I’m still in the mood to write things down. So I’m doing it in English now.

The main topics will be different though...